뒤끝챗 플러그인 빌드 오류

Found plugins with same names and architectures, Assets/TheBackend/Plugins/BackendChat/Grpc.Core/runtimes/android/x86/libgrpc_csharp_ext.so () and Assets/TheBackend/Plugins/BackendChat/Grpc.Core/runtimes/android/arm64-v8a/libgrpc_csharp_ext.so (). Assign different architectures or delete the duplicate.
UnityEditor.AndroidPluginImporterExtension:CheckFileCollisions (string,string[])
UnityEditorInternal.PluginsHelper:CheckFileCollisions (UnityEditor.BuildTarget,string[])
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()

Found plugins with same names and architectures, Assets/TheBackend/Plugins/BackendChat/Grpc.Core/runtimes/linux/x64/libgrpc_csharp_ext.so () and Assets/TheBackend/Plugins/BackendChat/Grpc.Core/runtimes/android/arm64-v8a/libgrpc_csharp_ext.so (). Assign different architectures or delete the duplicate.
UnityEditor.AndroidPluginImporterExtension:CheckFileCollisions (string,string[])
UnityEditorInternal.PluginsHelper:CheckFileCollisions (UnityEditor.BuildTarget,string[])
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()

Found plugins with same names and architectures, Assets/TheBackend/Plugins/BackendChat/Grpc.Core/runtimes/linux/x64/libgrpc_csharp_ext.so () and Assets/TheBackend/Plugins/BackendChat/Grpc.Core/runtimes/android/x86/libgrpc_csharp_ext.so (). Assign different architectures or delete the duplicate.
UnityEditor.AndroidPluginImporterExtension:CheckFileCollisions (string,string[])
UnityEditorInternal.PluginsHelper:CheckFileCollisions (UnityEditor.BuildTarget,string[])
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()

Found plugins with same names and architectures, Assets/TheBackend/Plugins/BackendChat/Grpc.Core/runtimes/android/armeabi-v7a/libgrpc_csharp_ext.so () and Assets/TheBackend/Plugins/BackendChat/Grpc.Core/runtimes/android/arm64-v8a/libgrpc_csharp_ext.so (). Assign different architectures or delete the duplicate.
UnityEditor.AndroidPluginImporterExtension:CheckFileCollisions (string,string[])
UnityEditorInternal.PluginsHelper:CheckFileCollisions (UnityEditor.BuildTarget,string[])
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()

Found plugins with same names and architectures, Assets/TheBackend/Plugins/BackendChat/Grpc.Core/runtimes/android/armeabi-v7a/libgrpc_csharp_ext.so () and Assets/TheBackend/Plugins/BackendChat/Grpc.Core/runtimes/android/x86/libgrpc_csharp_ext.so (). Assign different architectures or delete the duplicate.
UnityEditor.AndroidPluginImporterExtension:CheckFileCollisions (string,string[])
UnityEditorInternal.PluginsHelper:CheckFileCollisions (UnityEditor.BuildTarget,string[])
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()

Found plugins with same names and architectures, Assets/TheBackend/Plugins/BackendChat/Grpc.Core/runtimes/android/armeabi-v7a/libgrpc_csharp_ext.so () and Assets/TheBackend/Plugins/BackendChat/Grpc.Core/runtimes/linux/x64/libgrpc_csharp_ext.so (). Assign different architectures or delete the duplicate.
UnityEditor.AndroidPluginImporterExtension:CheckFileCollisions (string,string[])
UnityEditorInternal.PluginsHelper:CheckFileCollisions (UnityEditor.BuildTarget,string[])
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()

해당 오류로 인해 빌드가 안되고 있습니다

좋아요 1

일단 겹치는 파일들을 지우니까 빌드가 되기는 합니다. 근데 지워도 되는 파일인가요?

안녕하세요 개발자님,
겹치는 파일들은 android, linux, android arm64등의 각 환경에서 실행할 수 있도록 차이가 있는 동일한 파일들입니다.
따라서 지금은 삭제하셔도 무관하지만 만약 다른 환경에서도 빌드를 해야된다면 문제가 발생할 수 있습니다.

보다 정확한 확인을 위해 빌드 타겟과 타겟 아키텍처를 공유해주시면 감사하겠습니다.

image

타깃은 안드로이드로 설정되어있고 아키텍쳐는 ARMv7, ARMv64체크되어있습니다

좋아요 1

관련 정보 확인하여 안내드릴 수 있도록 하겠습니다.