뒤끝 채팅 패키지 오류

고객님의 문의에 답변하는 직원은 고객 여러분의 가족 중 한 사람일 수 있습니다.
고객의 언어폭력(비하, 조롱, 욕설, 협박, 성희롱 등)으로부터 직원을 보호하기 위해
관련 법에 따라 수사기관에 필요한 조치를 요구할 수 있으며, 형법에 의해 처벌 대상이 될 수 있습니다.

커뮤니티 이용 정책에 위배되는 게시물을 작성할 경우, 별도 안내 없이 게시물 삭제 또는 커뮤니티 이용이 제한될 수 있습니다.

문의 응대 : 평일 오전 10시 ~ 오후 6시
문의를 남기실 경우 다음 항목을 작성해 주세요.
정보가 부족하거나 응대시간 외 문의하는 경우 확인 및 답변이 지연될 수 있습니다.

  • 뒤끝 SDK 버전 : 5.16.1
  • 프로젝트명 : PirateStory
  • 스테이터스 코드 :
  • 에러 코드 :
  • 에러 메시지 :
    뒤끝 채팅 BackndChat-1.3.0.unitypackage 패키지 임포트 이후에 아래와 같은 오류가 발생하는데 어떻게 대응해야하나요?

Assets\Script\Server\BackendManager.cs(7,15): error CS0234: The type or namespace name ‘Socketio’ does not exist in the namespace ‘BackEnd’ (are you missing an assembly reference?)

  • 상세 내용
    Failed to find entry-points:
    Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: ‘Assembly-CSharp-Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’ —> System.Exception: Failed to resolve assembly ‘Assembly-CSharp-Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’ in directories: C:\Program Files\Unity\Hub\Editor\2022.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\unityjit-win32
    C:\Program Files\Unity\Hub\Editor\2022.3.30f1\Editor\Data\MonoBleedingEdge\lib\mono\unityjit-win32\Facades
    D:\piratestory\source\PirateStory\Library\PackageCache\com.unity.visualscripting@1.9.4\Editor\VisualScripting.Core\Dependencies\DotNetZip
    C:\Program Files\Unity\Hub\Editor\2022.3.30f1\Editor\Data\Managed
    D:\piratestory\source\PirateStory\Assets\TheBackend\Plugins\Editor
    D:\piratestory\source\PirateStory\Assets\BACKND\BackndChat\Plugins\Grpc.Core.Api
    D:\piratestory\source\PirateStory\Library\PackageCache\com.unity.visualscripting@1.9.4\Editor\VisualScripting.Core\EditorAssetResources
    D:\piratestory\source\PirateStory\Assets\TheBackend\Toolkit\GoogleLogin\Android
    D:\piratestory\source\PirateStory\Library\PackageCache\com.unity.ide.rider@3.0.28\Rider\Editor
    D:\piratestory\source\PirateStory\Assets\Plugins\Demigiant\DOTween\Editor
    D:\piratestory\source\PirateStory\Assets\TheBackend\Plugins
    C:\Program Files\Unity\Hub\Editor\2022.3.30f1\Editor\Data\PlaybackEngines\iOSSupport
    D:\piratestory\source\PirateStory\Assets\TheBackend\Plugins\Settings
    D:\piratestory\source\PirateStory\Assets\BACKND\BackndChat\Plugins
    D:\piratestory\source\PirateStory\Assets\BACKND\BackndChat\Plugins\Grpc.Core\lib\net45
    D:\piratestory\source\PirateStory\Assets\BACKND\BackndChat\Plugins\Editor
    D:\piratestory\source\PirateStory\Assets\BACKND\BackndChat\Plugins\Settings
    D:\piratestory\source\PirateStory\Assets\Plugins\Demigiant\DOTweenPro\Editor
    D:\piratestory\source\PirateStory\Library\PackageCache\com.unity.burst@1.8.13
    C:\Program Files\Unity\Hub\Editor\2022.3.30f1\Editor\Data\PlaybackEngines\AndroidPlayer
    D:\piratestory\source\PirateStory\Library\PackageCache\com.unity.burst@1.8.13\Unity.Burst.CodeGen
    D:\piratestory\source\PirateStory\Assets\Plugins\Demigiant\DemiLib\Core\Editor
    D:\piratestory\source\PirateStory\Library\PackageCache\com.unity.collab-proxy@2.4.3\Lib\Editor\PlasticSCM
    D:\piratestory\source\PirateStory\Assets\TheBackend\Plugins\iOS
    D:\piratestory\source\PirateStory\Library\PackageCache\com.unity.visualscripting@1.9.4\Editor\VisualScripting.Core\Dependencies\YamlDotNet
    D:\piratestory\source\PirateStory\Assets\Plugins\Demigiant\DOTween
    D:\piratestory\source\PirateStory\Assets\TheBackend\Plugins\Android
    C:\Program Files\Unity\Hub\Editor\2022.3.30f1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport
    D:\piratestory\source\PirateStory\Assets\Plugins\Demigiant\DOTweenPro
    D:\piratestory\source\PirateStory\Assets\TheBackend\Toolkit\GoogleLogin\Android\Editor
    D:\piratestory\source\PirateStory\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom
    D:\piratestory\source\PirateStory\Library\PackageCache\com.unity.collections@1.2.4\Unity.Collections.LowLevel.ILSupport
    D:\piratestory\source\PirateStory\Library\PackageCache\com.unity.visualscripting@1.9.4\Runtime\VisualScripting.Flow\Dependencies\NCalc
    D:\piratestory\source\PirateStory\Assets\Plugins\Demigiant\DemiLib\Core
    C:\Program Files\Unity\Hub\Editor\2022.3.30f1\Editor\Data\Managed\UnityEngine
    D:\piratestory\source\PirateStory\Library\ScriptAssemblies —> Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: ‘Assembly-CSharp-Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’
    at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) [0x00105] in <853812ae52c341daaef3c62ecdb86b32>:0
    at zzzUnity.Burst.CodeGen.AssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00007] in :0
    — End of inner exception stack trace —
    at zzzUnity.Burst.CodeGen.AssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00054] in :0
    at Burst.Compiler.IL.AssemblyLoader.Resolve (Mono.Cecil.AssemblyNameReference name) [0x0007e] in :0
    at Burst.Compiler.IL.Server.EntryPointMethodFinder.FindEntryPoints (System.String[] rootAssemblyNames, Burst.Compiler.IL.Hashing.CacheRuntime.HashCacheAssemblyStore assemblyStore, Burst.Compiler.IL.AssemblyLoader assemblyLoader, Burst.Compiler.IL.NativeCompilerOptions options, Burst.Compiler.IL.Server.ProfileDelegate profileCallback, System.Boolean includeRootAssemblyReferences, System.Boolean splitTargets) [0x00055] in :0
    at Burst.Compiler.IL.Server.CompilerServer+<>c__DisplayClass18_1.b__0 (Burst.Compiler.IL.Server.Caching.CacheManager cacheManager) [0x0005e] in :0
    at Burst.Compiler.IL.Server.CompilerServer+<>c__DisplayClass26_01[TResult].<RunTask>b__0 () [0x00145] in <fecc8b90ec9549a294c4d6f8c000ff99>:0 at Burst.Compiler.IL.Server.CompilerServer.RunTask[TResult] (Burst.Compiler.IL.Server.TargetKey target, System.String taskName, System.String[] assemblyFolders, System.Threading.CancellationToken cancellationToken, System.Func2[T,TResult] function) [0x00131] in :0
    at Burst.Compiler.IL.Server.CompilerServer.FindMethods (Burst.Compiler.IL.Server.CompilerServerOptions options, Burst.Compiler.IL.Aot.AotCompilerOptions aotOptions, Burst.Compiler.IL.Server.TargetKey target, Burst.Compiler.IL.Server.Caching.CacheManager cacheManager, Burst.Compiler.IL.CompilerStatistics stats, System.Threading.CancellationToken cancellationToken) [0x00299] in :0
    at Burst.Compiler.IL.Server.CompilerServer+<>c__DisplayClass26_01[TResult].<RunTask>b__0 () [0x00145] in <fecc8b90ec9549a294c4d6f8c000ff99>:0 at Burst.Compiler.IL.Server.CompilerServer.RunTask[TResult] (Burst.Compiler.IL.Server.TargetKey target, System.String taskName, System.String[] assemblyFolders, System.Threading.CancellationToken cancellationToken, System.Func2[T,TResult] function) [0x00131] in :0
    at Burst.Compiler.IL.Server.CompilerServer.Compile (Burst.Compiler.IL.Server.CompilerServerOptions options, Burst.Compiler.IL.Server.CompilationMessageStreamer streamer, System.Threading.CancellationToken cancellationToken) [0x001af] in :0

While compiling job:

안녕하세요 개발자님,
베이스와 함께 채팅을 사용하시는 것으로 보이는데요,
채팅 SDK 임포트 시 Backend.dll 를 제외하고 임포트 하셨거나,
채팅 SDK 임포트 후 베이스 SDK를 다시 임포트 해 Backend.dll를 덮어씌워 주시고 시도해주신 것이 맞으신지 확인 요청드립니다.

아 넵 죄송합니다. Backend.dll 관련 문서 내용을 파악하지 못했었네요. 말씀하신대로 적용하니 정상 작동 합니다. 감사합니다.

좋아요 1